package GameEngine.Drawables.Tile;

public class Tile {
	private int posX;
	private int posY;
	private int width;
	private int height;
	private String fname;

	private int ID;

	public Tile(int x, int y, int w, int h, int id, String fn) {
		posX = x;
		posY = y;
		ID = id;
		width = w;
		height = h;
		fname = fn;
	}

	public int getWidth() {
		return width;
	}

	public int getHeight() {
		return height;
	}

	public int getID() {
		return ID;
	}

	public String getFname() {
		return fname;
	}

	public int getPosX() {
		return posX;
	}

	public int getPosY() {
		return posY;
	}

}
